Mika Park

A multidisciplinary designer with over ten years of experience, specializing in user experience and human interface design, design systems, and prototyping ideas into tangible experiences.

 

Currently Product Designer|Art Director at Apple.

Works

Playground

About

  • AI Explorations
    Apple, 2024-Current

    Investigating interactions for AI-powered shopping and content experiences, with a focus on UX and interface design systems for customers. Another project involves building internal AI tools for creators, shown in abstract form here due to NDA.

  • Spatial Web Explorations
    Apple, 2023-2024

    Explored spatial interaction and layout concepts for web-based shopping experiences, focusing on enhancing product realism through MR to support more immersive product evaluation.

  • 3D Viewer and ARExperiences on apple.com
    Apple, 2023

    Redefined the e-commerce experience by integrating 3D and AR technologies, enabling customers to interact with products in real-time 3D for deeper understanding and engagement.

  • Webex Brand Visual System
    AKQA San Francisco, 2022

    Redesigned the Webex brand visual system, defining illustration styles, motion language, marketing and print expressions, and foundational UI explorations to support inclusive hybrid work.

  • IBM Experience
    Brand Guide
    AKQA San Francisco, 2021

    Led the development of a foundational brand tool for IBM Watson and IBM Cloud, systemizing brand principles into a practical design system adopted by cross-functional internal and external teams.

  • KLM Airline Application
    AKQA Amsterdam, 2015

    Travelers needed a fast, reliable way to manage complex journeys on mobile. The project was redesigned as a travel companion, unifying booking, check-in, seat selection, and loyalty management into a cohesive, mobile-first experience that supports brand consistency and revenue growth.

  • @ 2026. Mika Park.

Mika Park

Multidisciplinary product designer with 10+ years of experience designing system-driven digital products across brand, interface, and interaction. I focus on translating complex technologies into clear, human-centered products.

 

Currently an Art Director at Apple, working on early-stage product and interaction exploration.

Works

Playground

About

  • AI Explorations
    Apple, 2024-Current

    Investigating interactions for AI-powered shopping and content experiences, with a focus on UX and interface design systems for customers. Another project involves building internal AI tools for creators, shown in abstract form here due to NDA.

  • Spatial Web Explorations
    Apple, 2023-2024

    Explored spatial interaction and layout concepts for web-based shopping experiences, focusing on enhancing product realism through MR to support more immersive product evaluation.

  • 3D Viewer and ARExperiences on apple.com
    Apple, 2023

    Redefined the e-commerce experience by integrating 3D and AR technologies, enabling customers to interact with products in real-time 3D for deeper understanding and engagement.

  • Webex Brand Visual System
    AKQA San Francisco, 2022

    Redesigned the Webex brand visual system, defining illustration styles, motion language, marketing and print expressions, and foundational UI explorations to support inclusive hybrid work.

  • IBM Experience
    Brand Guide
    AKQA San Francisco, 2021

    Led the development of a foundational brand tool for IBM Watson and IBM Cloud, systemizing brand principles into a practical design system adopted by cross-functional internal and external teams.

  • KLM Airline Application
    AKQA Amsterdam, 2015

    Travelers needed a fast, reliable way to manage complex journeys on mobile. The project was redesigned as a travel companion, unifying booking, check-in, seat selection, and loyalty management into a cohesive, mobile-first experience that supports brand consistency and revenue growth.

  • @ 2026. Mika Park.

Mika Park

Multidisciplinary designer with 10+ years of experience designing system-driven digital products across brand, interface, and interaction. I focus on translating complex technologies into clear, human-centered products, particularly in early-stage and emerging contexts.

Currently an Art Director at Apple, working on early-stage product and interaction exploration.

Works

Playground

About

  • AI Explorations
    Apple, 2024-Current

    Investigating interactions for AI-powered shopping and content experiences, with a focus on UX and interface design systems for customers. Another project involves building internal AI tools for creators, shown in abstract form here due to NDA.

  • 3D Viewer and ARExperiences on apple.com
    Apple, 2023

    Redefined the e-commerce experience by integrating 3D and AR technologies, enabling customers to interact with products in real-time 3D for deeper understanding and engagement.

  • Spatial Web Explorations
    Apple, 2023-2024

    Explored spatial interaction and layout concepts for web-based shopping experiences, focusing on enhancing product realism through MR to support more immersive product evaluation.

  • Webex Brand Visual System
    AKQA San Francisco, 2022

    Redesigned the Webex brand visual system, defining illustration styles, motion language, marketing and print expressions, and foundational UI explorations to support inclusive hybrid work.

  • IBM Experience
    Brand Guide
    AKQA San Francisco, 2021

    Led the development of a foundational brand tool for IBM Watson and IBM Cloud, systemizing brand principles into a practical design system adopted by cross-functional internal and external teams.

  • KLM Airline Application
    AKQA Amsterdam, 2015

    Travelers needed a fast, reliable way to manage complex journeys on mobile. The project was redesigned as a travel companion, unifying booking, check-in, seat selection, and loyalty management into a cohesive, mobile-first experience that supports brand consistency and revenue growth.

  • @ 2026. Mika Park.